Reconstruct Subdiv for Maya [Python]

Just trying my hands on making little tools that could be useful in day to day work… Here’s a small script which reverses the result of the smooth operation in maya even after deleting the history…and also preserves your UV I know Zbrush and Mudbox already have this tool but i wanted to make it […]

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Maya…Python…nd loads of coding…

So..been busy learning the Maya Python integration for the past 3-4 weeks… Finally managed to make a small utility tool for maya.. Nothing fancy but it helped me learn a lot… The tool basically serves the purpose of a Render Queue… helping the animators and the lighting artist sort out the shots in the production…The […]

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RePath Textures with new extension

Wassup everyone… been busy with the job…hence not been able to post much stuff here… here’s a small python script i came up with…We basically work with PSD’s while creating textures….coz its easier to create the PSD network in thr UV Texture Editor…. But the final textures are usually either tga’s or tiff’s… We follow […]

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