Anatomy Practice..

Been busy practicing more and more anatomy these days Here is a torso sculpt I did in some free time And btw the render setup is from the awesome guys at Flipped Normals . Do check their website, they have some awesome light setups ready to use with arnold and vray 🙂

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Cosmos Laundromat

  Blender Foundation recently released the 10 minute pilot of their latest Open Movie – Cosmos Laundromat aka Project Gooseberry I want to write this post to stress out on the importance of such movies and why it is important to keep funding such stuff Being an open movie means you get to download all […]

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Iceberg Project

Something that i wanted to do It was for a short film which i wanted to make but could not.. I was looking forward to use blender for the production of this short.. Ultimately gave up for the huge render times that cycles was offering me.. Dumping some of the screenshots and test renders of […]

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Beast

Found this amazing concept by Avener Geller a few days back on his website Decided to take it to 3d.. Sculpted in Zbrush Modeling,Texturing,Shading.Fur,Lighting done in Blender Cycles is dammn impressive… Simple to use.. The node based structure makes it easier to control the shading…. Avener Geller – http://avnergeller.blogspot.in/2013/10/another-beast.html

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Vray Shaders…

Have been busy learning about the very awesome renderer from chaosgroup… Vray It is an amazing renderer with soo much customisations available… Soo much control….very powerful…physically accurate…takes a bit long to render bt i guess that is affordable considering the quality it gives… Soo had this file from the cool tutorial by cgcookie.com explaining the […]

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Reconstruct Subdiv for Maya [Python]

Just trying my hands on making little tools that could be useful in day to day work… Here’s a small script which reverses the result of the smooth operation in maya even after deleting the history…and also preserves your UV I know Zbrush and Mudbox already have this tool but i wanted to make it […]

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