Hello everyone Been long I posted some artwork here on my website Decided to sculpt Logan, here is the final version. Sculpted in Zbrush Hair and Fur done using Blender Rendered with the very awesome Cycles Render Engine Thanks a lot to everyone who has been supportive to me and making this happen. Here […]
William Fitchner – Portrait
Some fan art from “The Last of Us” Sculpted this backpack in Zbrush. Rendered in Blender Cycles.
Alex Mahone (William Fitchner) I did it as a part of likeness study Sculpted in Zbrush Rendered in Blender Cycles. I hope you guys like it..
A quick weekend project done in Zbrush and Cycles Original Concept art by Shreya Shetty – https://www.artstation.com/artist/shreyashetty
Fun side project done in Blender… Sculpted and textured the beans in zbrush and rendered in cycles.
Change OpenGL settings to match Maya viewport [BLENDER]
Blender Foundation recently released the 10 minute pilot of their latest Open Movie – Cosmos Laundromat aka Project Gooseberry I want to write this post to stress out on the importance of such movies and why it is important to keep funding such stuff Being an open movie means you get to download all […]
I prefer a custom OpenGL lights setup that more or less mimics the Maya’s viewport default light setup. I thought it would be nice to share it with you guys.
Something that i wanted to do It was for a short film which i wanted to make but could not.. I was looking forward to use blender for the production of this short.. Ultimately gave up for the huge render times that cycles was offering me.. Dumping some of the screenshots and test renders of […]